AI Insights · Timothy · October 2021
Top 5 3D Anime Games on Android in Croatia - Q3 2021
Explore the performance of the top 5 3D anime games on Android in Croatia during Q3 2021, including trends in downloads, revenue, and active users.
In the third quarter of 2021, the top 5 3D anime games on the Android platform in Croatia showcased notable performance metrics. Here's a detailed look at their weekly downloads, revenue, and active user trends, based on data from Sensor Tower.
Genshin Impact: Natlan Launch
The game experienced fluctuations in weekly revenue, starting at approximately $1.5K at the end of June and peaking at around $2.3K by the end of August. Downloads saw a steady increase from 366 in late June to a peak of 548 in late July before stabilizing around 300-400 in September. Active users consistently grew, starting at 3.1K in late June and reaching nearly 3.8K by the end of September.
DRAGON BALL LEGENDS
This title exhibited a varied revenue pattern, reaching a high of approximately $1.6K in mid-August but dropping to around $341 by the end of September. Weekly downloads varied between 61 and 128, showing a slight decline over the quarter. Active users remained relatively stable around 1.6K to 1.8K throughout the period.
Summoners War
Summoners War had a relatively stable revenue trend, with notable spikes in early August ($519) and late September ($468). Downloads were minimal, often in single digits. Active users fluctuated, peaking at 1.45K in mid-July and experiencing a dip to 1.14K in late September before rebounding slightly.
Ulala: Idle Adventure
Revenue for Ulala: Idle Adventure showed significant variation, peaking at $559 in mid-July and dropping to $110 by the end of September. Downloads were modest, with a peak of 38 in mid-July and a low of 4 in early August. Active users remained relatively steady, ranging from 143 to 198 over the quarter.
Honkai Impact 3rd
Honkai Impact 3rd saw a varied revenue pattern, peaking at $453 in mid-August and ending the quarter at $218. Downloads fluctuated between 70 and 148 during the quarter. Active user numbers were stable, hovering around 274 to 342.
For more detailed insights and trends, visit Sensor Tower.